![]() ![]() ![]() Upon release both soundtracks became commercial successes, with more than 100,000 copies sold. ![]() Volume 2 was declared the "real" soundtrack to Halo 2. Critics were split on the merits of Volume 1, with some publications enjoying the bonus offerings while others felt the first volume lacked cohesion. Upon release, the music of Halo 2 was praised. To mark its release both Microsoft and Sumthing Else Music Works planned an aggressive marketing campaign. The music was recorded in pieces with a fifty-piece orchestra at Studio X in Seattle, Washington. The music was based on what was happening in the game, rather than using leitmotifs or theme repetitively. O'Donnell, who had previously composed the music for Bungie games such as Myth and Halo: Combat Evolved, sought to develop the " Halo sound" of the previous game as well as introduce new sounds and influences to the music. Volume 2 was released on Apand contains all the game music arranged in a suite form. Volume 1, released at the same time as Halo 2 on November 9, 2004, contains arranged instrumental pieces written by Martin O'Donnell and his partner Michael Salvatori, as well as "inspired-by" tracks from bands Incubus, Hoobastank and Breaking Benjamin. The soundtrack was released as two separate volumes, released almost two years apart. The Halo 2 Original Soundtrack is the soundtrack for Bungie's 2004 video game Halo 2. ![]()
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